Value Added
Convert the per-minute impact index into a season total, so that durability and role are priced in.
What it measures
A star who plays twelve games and a star who plays eighty are not equally valuable; a rate metric cannot tell them apart.
How to read it
Higher is better. Zero means a freely available player would have produced the same.
Why it exists
The impact index is a rate. It is a within-season z-score composite scaled to 0-100, and it describes how good a player was per minute while deliberately saying nothing about how much they played. That is the right shape for judging quality and the wrong shape for judging a season. Value Added closes that gap by multiplying quality above a replacement baseline by playing time, so availability counts for something. This is not WAR. It is not comparable to Basketball-Reference VORP, to FiveThirtyEight WAR, or to any published wins-above-replacement figure, and the scale is not chosen to resemble them. Two of its choices are judgment rather than derivation - replacement level sits at the 15th percentile of players with at least 15 games and 10 minutes per game, and playing time is normalised against a 2,000-minute starter season. Both are defensible and both are arguable; moving either shifts every number on the scale. They are stated here rather than buried so that disagreeing with the metric means disagreeing with a stated choice. Because the impact index is z-scored within each season, Value Added is era-adjusted by construction: a 2004 season and a 2024 season are each measured against their own league.
Limits
- Not WAR. Not comparable to Basketball-Reference VORP or FiveThirtyEight WAR.
- Replacement level (15th percentile) and the 2000-minute baseline are chosen, not fitted.
- Inherits every limitation of the impact index it is built from.
- Box-score derived, so it cannot see defensive positioning or off-ball value.
- The observed league spread is narrow; small differences between players are not meaningful.
Calculation, evidence, and implementation
Calculation
Inputs
NBA Impact Total, Min, Gp
Methodology
Impact above a per-season replacement percentile, scaled by minutes played.
Normalization
Season total in index units, not wins. Zero is replacement level; negative values are below it.
Uncertainty
No interval is published for the observed value. Uncertainty enters at the projection stage, where it is empirical.
Evaluation
Face validity against known workhorse and low-availability seasons.
Sources
Src/Sports Intelligence/Leagues/NBA/Metrics/Carmelo/Value.Py, Pipelines/NBA Ingest/Comparables.Py
Implementation
Registry identifier: VALUE_SCORE. Version 1.1.0; status drafted.